AI Engineering
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AI Product & Experimentation

AI Product & Experimentation

Define outcomes, run experiments, and decide what to ship.

Start topic

Define a user outcome and its baseline, design an A/B test with cost guardrails, and decide whether to ship when the evidence conflicts.

3 questions

Questions

Easy

Easy
Conceptual

1.5 h

Explain why longer sessions do not justify shipping AI hints, then use a fictional pilot's per-arm figures to propose an evaluation with a real baseline, an independent learning outcome, and guardrails.

Medium

Medium
Hands-on

3 h

Write the experiment contract and sample-size plan for a staged-hints A/B test, implement a validated per-arm summary of outcomes and costs, and explain which checks and guardrails must pass before a lift can justify shipping.

Hard

Hard
System Design

4 h

Check the validity of a synthetic A/B test of an AI coach, compute its rates, intervals, and costs, and defend a release decision when offline ratings, immediate metrics, and matured outcomes disagree.

What you will be able to do

  • Rewrite a model capability as a user outcome for a named population and situation
  • Choose a baseline that represents the real alternative users would have
  • Classify metrics as primary, guardrail, diagnostic, operational, or data quality, and define a numerator, denominator, unit, and window
  • Explain what offline evaluation can and cannot tell you compared with a randomized online experiment
  • Compute absolute and relative change from per-arm counts and say what they do not establish
  • Explain why more engagement, such as longer sessions, is not evidence of benefit on its own
  • Write an experiment contract that fixes the population, assignment unit, metrics, tolerances, window, analysis, and decision owner before launch
  • Choose an intent-to-treat population and explain when exposure-based analyses are only secondary
  • Design assignment, exposure, and outcome events that deduplicate cleanly and join to the authoritative assignment record

Before you start

Suggested, not required.

Hands-on exercises

Topic boundaries

This topic covers user outcomes, baselines, online experiments, cost guardrails, and ship decisions. Evaluation & Observability covers offline evaluation mechanics.

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